Autumn’s Daughter is a short hypertext story made in Undum/Vorple. Text can be enlarged nicely. Auto-scrolling (automatic focus on choices) can take text off the screen prematurely. A log of the story remains on the screen after each choice. No option to share the story. I couldn’t find a way to undo choices or to restart (but reloading the web page goes to the title screen). It was a little frustrating having to go back to the beginning to try different paths.
There is a sidebar with a “character” status.
You are young and beautiful.
I was under the impression that the position of a village girl in South Asia is much like Cinderella – put upon and abused might be more true to life.
It was difficult to place the genre at first, send a man to evaluate a girl’s game: fictionally raped in marriage, frequently raped, a murderer, a suicide – he unerringly picks out the most violent fates. Girl’s game?! It’s not a literary read. Bad outcomes for permitted marriage and a possible romantic ending for elopement read like a polemic. A sort of grim fairy tale or wake-up call for rural girls drifting into arranged marriage. Can many village girls in Pakistan and Afghanistan can read English? But it could be translated.
I played release “1.1”. Sometimes status didn’t update during the ending so that, in seeming bad taste, you could see “You are hopeful” for a violent ending. The risk associated with trusting a strange woman is explored (for a moment the player takes the role of fate in an uncanny choice) – but although the heterosexual romance can fail I would have liked a choice which showed that running away with a man isn’t a guarantee against an abusive marriage. In general, chance has a big role in life but not in the story.
The endings were unbalanced; one so abstract that it could have been a sweat shop or a brothel. I thought that a girl’s game would refrain from being explicit but other endings tell of recurring marital rape, show personally committing spouse murder, or show and esteem personal suicide.